/* CRT tuning specific to Lode Runner */
.lode-screen {
  --crt-curvature-transform: perspective(880px) translateZ(-24px) rotateX(0.8deg);
  --crt-scanline-color-rgb: 255,255,255;
  --crt-scanline-alpha: 0.05;
  --crt-scanline-animation: lode-flicker 2.4s steps(2, end) infinite;
  --crt-aperture-opacity: 0.12;
  --crt-vignette-blend: normal;
  --crt-noise-image: none;
}

.lode-screen canvas {
  image-rendering: pixelated;
  filter: saturate(1.1) contrast(1.06) brightness(1.02) drop-shadow(0 0 10px rgba(110, 220, 255, 0.16));
}
